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Revenge Team is sweet in Cambodian Esports qualifiers

Ismail Vorajee / Khmer Times Share:
Revenge Team were victors in the Cambodian qualifiers on Sunday. KT / Yeun Punlue

Revenge Team (RVT) will be Cambodian representatives in a regional esport competition later this year after claiming a huge win in Sunday evening’s Cambodian qualifying round.

The tournament pit players in the massively popular League of Legends (LOL) video game universe. The team-based game sees two teams of five faceoff in a battle of strategic supremacy and combat skills.

The game features five players on each team controlling a variety of characters that have different abilities and attributes. The aim is to destroy the opposing team base. It boasts over 100 million monthly active players worldwide.

The E-Sports Federation of Cambodia said over 20 teams registered for the Cambodian qualifiers with 8 teams qualifying for the weekend’s final round. In the grand final, Revenge Team got the better of The Spirit (TSR) to claim their all-expenses paid tickets to Singapore where they will get a shot at the regional prize at Hyperplay 2018 – the first ASEAN League of Legends competition.

Revenge Team will be among 10 teams representing 10 ASEAN countries, including Singapore, Thailand, Vietnam, Malaysia, Indonesia, the Philippines, Laos, Myanmar, Brunei.

Revenge Team celebrate with their prize cheque. KT / Yeun Punlue

Speaking after the win, Revenge Team player Pov Visal explained that Thailand and Vietnam would be favourites for the ultimate prize of six maxed-out Razer Blade HD 256GB gaming laptops worth a total of $12,000. “What I fear most is Thailand and Vietnam, said Visal. “They are able to compete on the international stage in the world’s largest games. We’re worried.”

Visal, 18, added that he and the team had two months to prepare and would strive to improve and practice together for their Singapore Hyperplay debut.

Hyperplay, an initiative of Singapore’s Ministry of Culture, Community and Youth and National Youth Council, brings together youths through two of the biggest cultural cornerstones today – esports and music.

As the first ASEAN League of Legends competition, Hyperplay is slated for the weekend of August 4-5 and will unite players from member nations as they chart their path to glory at Singapore’s Indoor Stadium.

Last November esports was recognised as a sporting activity by the International Olympic Committee (IOC) and was most recently among six selected online games that will make their debut at the 2018 Jakarta Asian Games in August.

“In the selection of Asian Games esports, we exercised stringent criteria, i.e. the game must adhere to our vision of promoting integrity, ethics, and fair play,” AESF President Kenneth Fok said in a statement released last month.

“Esports will strive to inspire and motivate the youth of the world to be the best they can be through educational and entertaining interactive challenges.”

What is Esports?

Esports refers to video games that are treated as a professional sport. The very best competitors boast paid playing contracts, huge fan followings, sold out arenas, sponsorships, and massive tournament payouts. In recent years, esports has experienced massive popularity to become a multi-billion dollar industry and has attracted top tier sponsorship from some of the largest organisations in the world. In international competition, teams and players often are able to make millions in prize money.

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